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Fit'n Punch XR
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Devlog
Fit'n Punch XR: Upgrade to Realistic Graphics and Item Inventory System
December 20, 2023
by
DAYDEV
#xr, #webxr, #punchgame, #boxing
Project Goal: To upgrade the Fit'n Punch XR: Reloaded game to realistic graphics and item inventory system. This will require a 2-month development phase and a funding goal of $5,000 USD . Project Bac...
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Devlog3: Pause function when exit XR Session and Fixed some issues.
August 06, 2021
by
DAYDEV
Fixed: The experience doesn't pause when I press the Oculus button to bring up the pause menu. Using SendMessage function from unity WebGL to control Pause and Freeze the Time in Game. Fixed: Add Text...
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Devlog 2: Optimized XR
August 02, 2021
by
DAYDEV
Optimized all feature for best quality and speed up a game play. Bake Lighting into Texture, remove directional light in unity scene. Optimized the Boxing Ring's geometry 3,688 Verts. Reduce vertex of...
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