Devlog3: Pause function when exit XR Session and Fixed some issues.
Fit'n Punch XR » Devlog
Fixed: The experience doesn't pause when I press the Oculus button to bring up the pause menu.
Using SendMessage function from unity WebGL to control Pause and Freeze the Time in Game.
Fixed: Add Text "Press Trigger Button to Play Again" when Game Over.
Fixed: The difficulty ramps up really fast when you get to Round 2. - Break apart to 4 Level speed. (Up To Round 5).
Fixed: Remove Top Banner Position for Game. :)
Fixed: Enabled Anti-Aliasing and Rotate Sprite of crowd members.
External Source: https://xrpunch.web.app
Files
BuildLast.zip Play in browser
Aug 06, 2021
Fit'n Punch XR
Fit'n Punch XR, face off in the VR virtual ring where you'll jab or uppercut.
Status | Released |
Author | DAYDEV |
Genre | Action |
Tags | boxing, html5, Oculus Quest, Singleplayer, Unity, Virtual Reality (VR), webgl, webxr, xr |
Languages | English |
More posts
- Fit'n Punch XR: Upgrade to Realistic Graphics and Item Inventory SystemDec 20, 2023
- Devlog 2: Optimized XRAug 02, 2021
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