Mac Build and Dynamic Enemy Update
Wings of Divinity » Devlog
In this patch, I've implemented a player tracking system for common enemies to increase the difficulty and challenge of each level in the game.
In the next phase, I'm working on integrating asset bundles for various levels into a cohesive storyline for Chapters 2, 3, and beyond.
Files
WebGL19.zip Play in browser
22 days ago
WingsOfDivinityPC.zip 146 MB
22 days ago
Mac OSX 142 MB
22 days ago
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Wings of Divinity
Legacy of the Fallen Gods, Re-Engine of Dimension Harrier Game
Status | In development |
Author | DAYDEV |
Genre | Action |
Tags | Bullet Hell, Shoot 'Em Up, Unity, webgl |
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