Development Update & Future Plans
Belong (once we were home) » Devlog



1. Bug Fixes & Stability
- Fixed language-related bugs: Resolved issues where text was not displaying correctly or causing system errors. The localization system is now more stable.
2. Content Expansion (Post-Jam)
- Completed Events: I have fully integrated and polished the event sequences that were left unfinished during the game jam. The core systems built previously are now being utilized to their full potential to provide a more complete experience.

3. Community Feedback: Modding Support?
I’m currently considering adding Modding Support to the game and would love to hear your thoughts!
The idea is to allow players to create their own version of the game by simply adding files to a folder. You could:
- Rewrite the story (Custom scripts/dialogue).
- Swap the art (Replace character sprites or backgrounds).
- Custom Add-ons: Just drop an add-on into the folder to change the game's theme.
What do you think? Would you be interested in a system that lets you turn the game into your own creation with minimal effort?
Files
Belong Setup 0.1.2.exe 165 MB
3 days ago
Belong.zip 212 MB
3 days ago
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Belong (once we were home)
A man's journey back to his childhood home in Korat, to confront the past he ran from.
| Status | Released |
| Author | DAYDEV |
| Genre | Visual Novel |
| Tags | watercolor |
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